Abstract
Archaeology is traditionally a hands-on, in-person discipline when it comes to formal and informal instruction; however, more and more we are seeing the application of blended and online instruction and outreach implemented within our discipline. To this point, much of the movement in this direction has been related to a greater administrative emphasis on filling university classrooms, as well as the increasing importance of public outreach and engagement when it comes to presenting our research. More recently, we have all had to adjust our activities and interactions in reaction to physical distancing requirements during a pandemic. Whether in a physical classroom or online, archaeologists must learn to properly leverage digital technology in order to create enthusiastic, engaging, respectful, and accessible (from-place and in-place) learning environments. This article brings together scholars who are learning to do just that. We apply a usable and easily navigated framework for archaeologists to consider while in either formal or informal educational environments and provide examples of how digital technologies can be applied to satisfy the three “presences”—social/emotional, teaching, and cognitive—required for a successful “community of inquiry” experience in archaeology. Examples are drawn from our personal experiences in North America, Central America, and Europe.
Rights and Access Note
All images included have been redrawn/modified (cited accordingly) and/or are created by the authors. The can be reproduced as required.
Recommended Citation
Peuramaki-Brown, Meaghan M.; Morton, Shawn G.; Seitsonen, Oula; Sims, Chris; and Blaine, Dave
2020
GRAND CHALLENGE No. 3: DIGITAL ARCHAEOLOGY Technology-Enabled Learning in Archaeology.
Journal of Archaeology and Education 4
Available at:
https://digitalcommons.library.umaine.edu/jae/vol4/iss3/4